This is a proof of concept for an idea I had in the middle of a game jam:

"How can I make a multiplayer online game without any knowledge about networking? Well, I can make both players play on a procedurally generated world with the same seed but distinct information, that sounds fun"

so... this is the result is guess.

StatusPrototype
PlatformsHTML5, Windows
AuthorLucas Zinovoy
GenrePuzzle
Made withUnity
Tagsmaze, Multiplayer, offline, online
Average sessionA few minutes
MultiplayerLocal multiplayer
Player count2

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Nonline 18 MB

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